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This prevents Nuisance Puyo from causing chains due to unequal descent of columns. Due to the nature of this mode, Nuisance Puyo only fall in groups of 1 line. Puyo float in the water, making the mode in essence the same as placing Puyo at the bottom of a Puyo field. Underwater Underwater mode is a slow moving mode where you place Puyo into a body of water filled up to two Puyo. This mode is difficult because it disorients proper placement of Puyo, or causes the player to have to slow down and wait for the searchlight to pass an area unknown to them in order to make proper chains. The speed the cone sways at depends on what difficulty the game is set to. The visibility range is a cone, originating from the top of the screen and expanding downward, which is in a constant sway. Searchlight In this mode, Your Puyo field is only partially visible on the screen at any time (except during Fever). You simply complete 4 tasks before the opponents can to win the game. Mission Puyo In Mission Puyo, you are given a task which you must complete before your opponents. Because of the nature of sending the other player Puyo blocks that have the ability to chain, this mode can turn around if the chain created by the original sender is not large enough to defeat the opponents. Ice Blocks In this mode, instead of sending Nuisance Puyo, you send frozen Puyo blocks, which become unfrozen after the player who has them makes 3 moves. A special bonus is given to chains that continue after or are started from the spin. When all players are idle and the time is up, the boards spin 180 degrees and then gravity acts on the Puyo. The counter acts similar to the Fever counter - when time is up, it waits for you to drop your last Puyo. Spinner In this mode, your field will rotate every 15 seconds. The Puyo counter in Puyo Puyo Fever and possibly Puyo Puyo Fever 2 also updated before changing the internal counter, making it more difficult to tell how much longer your Fever lasts. The Fever counter is more rigid and actually represents the time you have - as soon as it reaches 0, the time is up and it can not be lifted by the end of a chain. Much similar to gameplay of Puyo Puyo Fever and Puyo Puyo Fever 2, but with small updates. Puyo Puyo Tsu This mode emulates the gameplay of Puyo Puyo Tsu. Puyo Puyo This mode emulates quite accurately the gameplay of original Puyo Puyo. Your goal is, obviously, to get this Puyo and defeat the opponents. Hidden on the bottom row is a special Star, that, when the Puyo next to it it are popped, will send infinite nuisance to all other opponents. Excavation In this mode, you start with a half-filled regular field.
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The goal of this mode is to get rid of your pending nuisance and keep your chains large so it doesn't come back at you. Non-Stop Fever In this mode, you start off with a Fever mode that does not end, and a large number of pending Nuisance Puyo (However, they can not act, because they are pending and you can't leave Fever mode - the only thing you can do is offset them with chains.). Any Bomb Puyo caught in this explosion will explode. When this happens, all Puyo surrounding the bomb will become Hard Puyo. Bomber In this mode, instead of sending Nuisance Puyo, you send Bomb Puyo, which explode after the user with them makes a certain amount of moves. Your goal is simply to defeat the opponents. Less nuisance is sent to opponents in this mode. Mega Puyo In this mode, Puyo are twice as large and the field is only 3圆, half of a normal Puyo field. Puyo Puyo! 15th Anniversary has a slew of new modes, and also includes modes that emulate Puyo Puyo, Puyo Puyo Tsu and Puyo Puyo Fever. Total count: 22 Story Main article: Story in Puyo Puyo! 15th Anniversary Gameplay The following characters must be unlocked in Story mode: Oniko also appears in various animations.Otomo also appears in a few animations.Characters are listed in alphabetical order: The following is a list of playable characters in Puyo Puyo! 15th Anniversary.